Soldat Map Packer v0.6
| File: | smp0.6.zip | Downloads: | 81 |
| Size: | 676.15 KB | Views: | 266 |
| md5 Hash: | 7adf7892d0498d98834d2959aa3757cc | Rating: | n/a |
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beta version
beta means u should report every bug here!
Changelog since 0.53:
whole code has been rewritten due to source lose
added soldat path autodetection; if u got two soldats for some reason - u can change path in .ini
added colors to file list page
added file list popup menu (sorting + manual scenery and textures adding)
added files can now be removed by selecting it and hitting delete
added multiple maps can be loaded at once = u can now create map- / scenery- / texture-packs
added when u want to add map to packlist now, u need to click it with right mouse button or select it and click 'assign to packlist' button
added exit confirmation
added keyboard shortcut for pack and maps list (ctrl+a and ctrl+c, alternative method for packlist = click copy button)
added filters.txt (u can create ur own map cathegories using filename filters)
added buttons.bmp (u can create ur own toolbar graphics.. it's very exciting)
added progressbar while packing
added new modifable spawnpoint graphics
added zoom limits (0.003..0.03) modified screenshot button now saves files to smp directory, if u want to copy screenshot directly to clipboard hold shift while clicking
modified new tab for settings (excluding game path which can be changed in .ini)
modified description is again read-only - nope, it was important for mappack creating process..
modified parser identifiers like ( * are now understandable :lbracket: :rbracket: etc
modified help file is now in html
modified new icon/logo
updated exclude list to 1.4
updated parser (latest esa) = more functions
fixed screenshot button making screenshots of tabs instead of map
Known 'bug':
no info specified about map pack parser identifiers in help file