Soldat Map Packer v0.73b Src
| File: | smp0.73b.src.borlandcpp.rar | Downloads: | 153 |
| Size: | 598.59 KB | Views: | 418 |
| md5 Hash: | 1bd90885250448ff2b074b5e9dacbfb7 | Rating: | n/a |
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It's a BETA.
smp 0.73b - 2008 VII 31
* Disabled rendering when smp window is unfocused
* Disabled map panning when smp window is unfocused
* Window size is now remembered
* Left panel width is modifiable
* Blending functions are modifiable
* Spawnpoints size is modifiable
* Spawnpoints can be now sticked to map (they scale as you zoom)
* Added help (and help button)
* Added toggle polygons button
* Added toggle polygon blending button
* Added toggle gostek button
* Gostek changed.. previous one was ripped from Polyworks. Noes... what a shame.
* Gostek is now loaded automatically in random spawnpoint (you can still move it around with rmb)
* Custom gosteks have now proper sizes
* New spawnpoint icons
* Added spawnpoint modifiers (ctrl+1,2,3,4,5,q,w,e,r)
* Removed map blinking on click
* Timer interval set to zero now disables map rendering (map and textures are loaded anyway)
* Several performance improvements (reached by disabling rendering for a while during intense work except packing)
* Texture types are now recognized by file header (first 2-4 bytes), not by file extension
* New filters.txt
* Better filters engine (now it supports 'or')